The guys
at Liquidware suggest using the Antipasto Arduino . This is similar in style to the original Arduino IDE
but has support for some of the extra boards you might attach to an
arduino (e.g. the TouchShield).
When I
first started programming the TouchShield, the Antipasto IDE did not
support the Arduino Uno. This meant that I had to have 2 IDEs open,
one to program the Uno and one to program the TouchShield (although at time of writing this
support has now been added in release 0044). As well as the hassle of having 2 IDEs
open, they only provide very simple functionality to help you organise and write your code. It essentially feels like writing code in a tabbed note pad.
These IDEs do a great job of abstracting the low level
programming away from the user if they would rather focus on the high
level interactions and are perfectly adequate for small programs spanning only a few files.
However, having grand
plans to create some relatively complex games, I thought it would be
productive to see if it was possible to program these 2 devices in
Eclipse before progressing any further. And what do you know...it is
possible...and wasn't too arduous to set up.
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